QuickTween 1.4.1
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LoopType.generated.h
1// Copyright Epic Games, Inc. All Rights Reserved.
2/*===========================================================================
3 Generated code exported from UnrealHeaderTool.
4 DO NOT modify this manually! Edit the corresponding .h files instead!
5===========================================================================*/
6
7// IWYU pragma: private, include "Utils/LoopType.h"
8
9#ifdef QUICKTWEEN_LoopType_generated_h
10#error "LoopType.generated.h already included, missing '#pragma once' in LoopType.h"
11#endif
12#define QUICKTWEEN_LoopType_generated_h
13
14#include "Templates/IsUEnumClass.h"
15#include "UObject/ObjectMacros.h"
16#include "UObject/ReflectedTypeAccessors.h"
17
18PRAGMA_DISABLE_DEPRECATION_WARNINGS
19
20#undef CURRENT_FILE_ID
21#define CURRENT_FILE_ID FID_TweenPlugin_Plugins_QuickTween_Source_QuickTween_Public_Utils_LoopType_h
22
23// ********** Begin Enum ELoopType *****************************************************************
24#define FOREACH_ENUM_ELOOPTYPE(op) \
25 op(ELoopType::Restart) \
26 op(ELoopType::PingPong)
27
28enum class ELoopType : uint8;
29template<> struct TIsUEnumClass<ELoopType> { enum { Value = true }; };
30template<> QUICKTWEEN_API UEnum* StaticEnum<ELoopType>();
31// ********** End Enum ELoopType *******************************************************************
32
33PRAGMA_ENABLE_DEPRECATION_WARNINGS