58 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Sequence | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
60 UObject* worldContextObject,
61 FLatentActionInfo latentInfo,
62 EQuickTweenLatentSteps& latentStep,
64 ELoopType loopType = ELoopType::Restart,
65 const FString& tweenTag =
"",
66 bool bShouldAutoKill =
true,
67 bool bShouldPlayWhilePaused =
false);
93 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
95 UObject* worldContextObject,
96 FLatentActionInfo latentInfo,
97 EQuickTweenLatentSteps& latentStep,
100 FVectorSetter setter,
101 float duration = 1.0f,
102 float timeScale = 1.0f,
103 EEaseType easeType = EEaseType::Linear,
104 UCurveFloat* easeCurve =
nullptr,
106 ELoopType loopType = ELoopType::Restart,
107 const FString& tweenTag =
"",
108 bool bShouldAutoKill =
true,
109 bool bShouldPlayWhilePaused =
false,
110 bool bShouldAutoPlay =
false);
137 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Rotator | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
139 UObject* worldContextObject,
140 FLatentActionInfo latentInfo,
141 EQuickTweenLatentSteps& latentStep,
142 const FRotator& from,
144 FRotatorSetter setter,
145 bool bUseShortestPath,
146 float duration = 1.0f,
147 float timeScale = 1.0f,
148 EEaseType easeType = EEaseType::Linear,
149 UCurveFloat* easeCurve =
nullptr,
151 ELoopType loopType = ELoopType::Restart,
152 const FString& tweenTag =
"",
153 bool bShouldAutoKill =
true,
154 bool bShouldPlayWhilePaused =
false,
155 bool bShouldAutoPlay =
false);
180 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Rotator | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
182 UObject* worldContextObject,
183 FLatentActionInfo latentInfo,
184 EQuickTweenLatentSteps& latentStep,
188 float duration = 1.0f,
189 float timeScale = 1.0f,
190 EEaseType easeType = EEaseType::Linear,
191 UCurveFloat* easeCurve =
nullptr,
193 ELoopType loopType = ELoopType::Restart,
194 const FString& tweenTag =
"",
195 bool bShouldAutoKill =
true,
196 bool bShouldPlayWhilePaused =
false,
197 bool bShouldAutoPlay =
false);
223 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
225 UObject* worldContextObject,
226 FLatentActionInfo latentInfo,
227 EQuickTweenLatentSteps& latentStep,
228 const FVector2D& from,
230 FVector2DSetter setter,
231 float duration = 1.0f,
232 float timeScale = 1.0f,
233 EEaseType easeType = EEaseType::Linear,
234 UCurveFloat* easeCurve =
nullptr,
236 ELoopType loopType = ELoopType::Restart,
237 const FString& tweenTag =
"",
238 bool bShouldAutoKill =
true,
239 bool bShouldPlayWhilePaused =
false,
240 bool bShouldAutoPlay =
false);
266 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Color | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
268 UObject* worldContextObject,
269 FLatentActionInfo latentInfo,
270 EQuickTweenLatentSteps& latentStep,
274 float duration = 1.0f,
275 float timeScale = 1.0f,
276 EEaseType easeType = EEaseType::Linear,
277 UCurveFloat* easeCurve =
nullptr,
279 ELoopType loopType = ELoopType::Restart,
280 const FString& tweenTag =
"",
281 bool bShouldAutoKill =
true,
282 bool bShouldPlayWhilePaused =
false,
283 bool bShouldAutoPlay =
false);
309 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Int | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
311 UObject* worldContextObject,
312 FLatentActionInfo latentInfo,
313 EQuickTweenLatentSteps& latentStep,
317 float duration = 1.0f,
318 float timeScale = 1.0f,
319 EEaseType easeType = EEaseType::Linear,
320 UCurveFloat* easeCurve =
nullptr,
322 ELoopType loopType = ELoopType::Restart,
323 const FString& tweenTag =
"",
324 bool bShouldAutoKill =
true,
325 bool bShouldPlayWhilePaused =
false,
326 bool bShouldAutoPlay =
false);
344 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Empty | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
346 UObject* worldContextObject,
347 FLatentActionInfo latentInfo,
348 EQuickTweenLatentSteps& latentStep,
349 float duration = 1.0f,
350 const FString& tweenTag =
"",
351 bool bShouldAutoKill =
true,
352 bool bShouldPlayWhilePaused =
false,
353 bool bShouldAutoPlay =
false);
378 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
380 UObject* worldContextObject,
381 FLatentActionInfo latentInfo,
382 EQuickTweenLatentSteps& latentStep,
383 USceneComponent* component,
385 float duration = 1.0f,
386 float timeScale = 1.0f,
387 EEaseType easeType = EEaseType::Linear,
388 UCurveFloat* easeCurve =
nullptr,
390 ELoopType loopType = ELoopType::Restart,
391 EQuickTweenSpace space = EQuickTweenSpace::WorldSpace,
392 const FString& tweenTag =
"",
393 bool bShouldAutoKill =
true,
394 bool bShouldPlayWhilePaused =
false,
395 bool bShouldAutoPlay =
false);
421 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
423 UObject* worldContextObject,
424 FLatentActionInfo latentInfo,
425 EQuickTweenLatentSteps& latentStep,
428 float duration = 1.0f,
429 float timeScale = 1.0f,
430 EEaseType easeType = EEaseType::Linear,
431 UCurveFloat* easeCurve =
nullptr,
433 ELoopType loopType = ELoopType::Restart,
434 const FString& tweenTag =
"",
435 bool bShouldAutoKill =
true,
436 bool bShouldPlayWhilePaused =
false,
437 bool bShouldAutoPlay =
false);
464 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
466 UObject* worldContextObject,
467 FLatentActionInfo latentInfo,
468 EQuickTweenLatentSteps& latentStep,
469 USceneComponent* component,
471 float duration = 1.0f,
472 float timeScale = 1.0f,
473 EEaseType easeType = EEaseType::Linear,
474 UCurveFloat* easeCurve =
nullptr,
476 ELoopType loopType = ELoopType::Restart,
477 EQuickTweenSpace space = EQuickTweenSpace::WorldSpace,
478 const FString& tweenTag =
"",
479 bool bShouldAutoKill =
true,
480 bool bShouldPlayWhilePaused =
false,
481 bool bShouldAutoPlay =
false);
507 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector2D | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
509 UObject* worldContextObject,
510 FLatentActionInfo latentInfo,
511 EQuickTweenLatentSteps& latentStep,
514 float duration = 1.0f,
515 float timeScale = 1.0f,
516 EEaseType easeType = EEaseType::Linear,
517 UCurveFloat* easeCurve =
nullptr,
519 ELoopType loopType = ELoopType::Restart,
520 const FString& tweenTag =
"",
521 bool bShouldAutoKill =
true,
522 bool bShouldPlayWhilePaused =
false,
523 bool bShouldAutoPlay =
false);
548 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
550 UObject* worldContextObject,
551 FLatentActionInfo latentInfo,
552 EQuickTweenLatentSteps& latentStep,
553 USceneComponent* component,
555 float duration = 1.0f,
556 float timeScale = 1.0f,
557 EEaseType easeType = EEaseType::Linear,
558 UCurveFloat* easeCurve =
nullptr,
560 ELoopType loopType = ELoopType::Restart,
561 EQuickTweenSpace space = EQuickTweenSpace::LocalSpace,
562 const FString& tweenTag =
"",
563 bool bShouldAutoKill =
true,
564 bool bShouldPlayWhilePaused =
false,
565 bool bShouldAutoPlay =
false);
589 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector2D | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
591 UObject* worldContextObject,
592 FLatentActionInfo latentInfo,
593 EQuickTweenLatentSteps& latentStep,
596 float duration = 1.0f,
597 float timeScale = 1.0f,
598 EEaseType easeType = EEaseType::Linear,
599 UCurveFloat* easeCurve =
nullptr,
601 ELoopType loopType = ELoopType::Restart,
602 const FString& tweenTag =
"",
603 bool bShouldAutoKill =
true,
604 bool bShouldPlayWhilePaused =
false,
605 bool bShouldAutoPlay =
false);
630 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vecto | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
632 UObject* worldContextObject,
633 FLatentActionInfo latentInfo,
634 EQuickTweenLatentSteps& latentStep,
635 USceneComponent* component,
637 float duration = 1.0f,
638 float timeScale = 1.0f,
639 EEaseType easeType = EEaseType::Linear,
640 UCurveFloat* easeCurve =
nullptr,
642 ELoopType loopType = ELoopType::Restart,
643 EQuickTweenSpace space = EQuickTweenSpace::LocalSpace,
644 const FString& tweenTag =
"",
645 bool bShouldAutoKill =
true,
646 bool bShouldPlayWhilePaused =
false,
647 bool bShouldAutoPlay =
false);
671 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector2D | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
673 UObject* worldContextObject,
674 FLatentActionInfo latentInfo,
675 EQuickTweenLatentSteps& latentStep,
678 float duration = 1.0f,
679 float timeScale = 1.0f,
680 EEaseType easeType = EEaseType::Linear,
681 UCurveFloat* easeCurve =
nullptr,
683 ELoopType loopType = ELoopType::Restart,
684 const FString& tweenTag =
"",
685 bool bShouldAutoKill =
true,
686 bool bShouldPlayWhilePaused =
false,
687 bool bShouldAutoPlay =
false);
713 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Rotator | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
715 UObject* worldContextObject,
716 FLatentActionInfo latentInfo,
717 EQuickTweenLatentSteps& latentStep,
718 USceneComponent* component,
720 bool bUseShortestPath =
true,
721 float duration = 1.0f,
722 float timeScale = 1.0f,
723 EEaseType easeType = EEaseType::Linear,
724 UCurveFloat* easeCurve =
nullptr,
726 ELoopType loopType = ELoopType::Restart,
727 EQuickTweenSpace space = EQuickTweenSpace::LocalSpace,
728 const FString& tweenTag =
"",
729 bool bShouldAutoKill =
true,
730 bool bShouldPlayWhilePaused =
false,
731 bool bShouldAutoPlay =
false);
757 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Flo | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
759 UObject* worldContextObject,
760 FLatentActionInfo latentInfo,
761 EQuickTweenLatentSteps& latentStep,
764 float duration = 1.0f,
765 float timeScale = 1.0f,
766 EEaseType easeType = EEaseType::Linear,
767 UCurveFloat* easeCurve =
nullptr,
769 ELoopType loopType = ELoopType::Restart,
770 const FString& tweenTag =
"",
771 bool bShouldAutoKill =
true,
772 bool bShouldPlayWhilePaused =
false,
773 bool bShouldAutoPlay =
false);
799 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Rotator | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
801 UObject* worldContextObject,
802 FLatentActionInfo latentInfo,
803 EQuickTweenLatentSteps& latentStep,
804 USceneComponent* component,
806 bool bUseShortestPath =
true,
807 float duration = 1.0f,
808 float timeScale = 1.0f,
809 EEaseType easeType = EEaseType::Linear,
810 UCurveFloat* easeCurve =
nullptr,
812 ELoopType loopType = ELoopType::Restart,
813 EQuickTweenSpace space = EQuickTweenSpace::LocalSpace,
814 const FString& tweenTag =
"",
815 bool bShouldAutoKill =
true,
816 bool bShouldPlayWhilePaused =
false,
817 bool bShouldAutoPlay =
false);
842 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Rotator | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
844 UObject* worldContextObject,
845 FLatentActionInfo latentInfo,
846 EQuickTweenLatentSteps& latentStep,
849 float duration = 1.0f,
850 float timeScale = 1.0f,
851 EEaseType easeType = EEaseType::Linear,
852 UCurveFloat* easeCurve =
nullptr,
854 ELoopType loopType = ELoopType::Restart,
855 const FString& tweenTag =
"",
856 bool bShouldAutoKill =
true,
857 bool bShouldPlayWhilePaused =
false,
858 bool bShouldAutoPlay =
false);
883 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Rotator | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
885 UObject* worldContextObject,
886 FLatentActionInfo latentInfo,
887 EQuickTweenLatentSteps& latentStep,
888 USceneComponent* component,
890 bool bUseShortestPath =
true,
891 float duration = 1.0f,
892 float timeScale = 1.0f,
893 EEaseType easeType = EEaseType::Linear,
894 UCurveFloat* easeCurve =
nullptr,
896 ELoopType loopType = ELoopType::Restart,
897 const FString& tweenTag =
"",
898 bool bShouldAutoKill =
true,
899 bool bShouldPlayWhilePaused =
false,
900 bool bShouldAutoPlay =
false);
927 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Float | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
929 UObject* worldContextObject,
930 FLatentActionInfo latentInfo,
931 EQuickTweenLatentSteps& latentStep,
932 USceneComponent* component,
935 const FVector& point,
936 const FVector& normal,
937 float duration = 1.0f,
938 float timeScale = 1.0f,
939 EEaseType easeType = EEaseType::Linear,
940 UCurveFloat* easeCurve =
nullptr,
942 ELoopType loopType = ELoopType::Restart,
943 const FString& tweenTag =
"",
944 bool bShouldAutoKill =
true,
945 bool bShouldPlayWhilePaused =
false,
946 bool bShouldAutoPlay =
false);
970 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Color | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
972 UObject* worldContextObject,
973 FLatentActionInfo latentInfo,
974 EQuickTweenLatentSteps& latentStep,
977 float duration = 1.0f,
978 float timeScale = 1.0f,
979 EEaseType easeType = EEaseType::Linear,
980 UCurveFloat* easeCurve =
nullptr,
982 ELoopType loopType = ELoopType::Restart,
983 const FString& tweenTag =
"",
984 bool bShouldAutoKill =
true,
985 bool bShouldPlayWhilePaused =
false,
986 bool bShouldAutoPlay =
false);
1010 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Float | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1012 UObject* worldContextObject,
1013 FLatentActionInfo latentInfo,
1014 EQuickTweenLatentSteps& latentStep,
1017 float duration = 1.0f,
1018 float timeScale = 1.0f,
1019 EEaseType easeType = EEaseType::Linear,
1020 UCurveFloat* easeCurve =
nullptr,
1022 ELoopType loopType = ELoopType::Restart,
1023 const FString& tweenTag =
"",
1024 bool bShouldAutoKill =
true,
1025 bool bShouldPlayWhilePaused =
false,
1026 bool bShouldAutoPlay =
false);
1050 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Float | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1052 UObject* worldContextObject,
1053 FLatentActionInfo latentInfo,
1054 EQuickTweenLatentSteps& latentStep,
1055 UCameraComponent* camera,
1057 float duration = 1.0f,
1058 float timeScale = 1.0f,
1059 EEaseType easeType = EEaseType::Linear,
1060 UCurveFloat* easeCurve =
nullptr,
1062 ELoopType loopType = ELoopType::Restart,
1063 const FString& tweenTag =
"",
1064 bool bShouldAutoKill =
true,
1065 bool bShouldPlayWhilePaused =
false,
1066 bool bShouldAutoPlay =
false);
1090 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Float | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1092 UObject* worldContextObject,
1093 FLatentActionInfo latentInfo,
1094 EQuickTweenLatentSteps& latentStep,
1095 USpringArmComponent* springArm,
1097 float duration = 1.0f,
1098 float timeScale = 1.0f,
1099 EEaseType easeType = EEaseType::Linear,
1100 UCurveFloat* easeCurve =
nullptr,
1102 ELoopType loopType = ELoopType::Restart,
1103 const FString& tweenTag =
"",
1104 bool bShouldAutoKill =
true,
1105 bool bShouldPlayWhilePaused =
false,
1106 bool bShouldAutoPlay =
false);
1130 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Float | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1132 UObject* worldContextObject,
1133 FLatentActionInfo latentInfo,
1134 EQuickTweenLatentSteps& latentStep,
1135 USpringArmComponent* springArm,
1137 float duration = 1.0f,
1138 float timeScale = 1.0f,
1139 EEaseType easeType = EEaseType::Linear,
1140 UCurveFloat* easeCurve =
nullptr,
1142 ELoopType loopType = ELoopType::Restart,
1143 const FString& tweenTag =
"",
1144 bool bShouldAutoKill =
true,
1145 bool bShouldPlayWhilePaused =
false,
1146 bool bShouldAutoPlay =
false);
1171 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1173 UObject* worldContextObject,
1174 FLatentActionInfo latentInfo,
1175 EQuickTweenLatentSteps& latentStep,
1176 UMaterialInstanceDynamic* material,
1177 const FName& parameterName,
1179 float duration = 1.0f,
1180 float timeScale = 1.0f,
1181 EEaseType easeType = EEaseType::Linear,
1182 UCurveFloat* easeCurve =
nullptr,
1184 ELoopType loopType = ELoopType::Restart,
1185 const FString& tweenTag =
"",
1186 bool bShouldAutoKill =
true,
1187 bool bShouldPlayWhilePaused =
false,
1188 bool bShouldAutoPlay =
false);
1213 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Vector | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1215 UObject* worldContextObject,
1216 FLatentActionInfo latentInfo,
1217 EQuickTweenLatentSteps& latentStep,
1218 UMaterialInstanceDynamic* material,
1219 const FName& parameterName,
1221 float duration = 1.0f,
1222 float timeScale = 1.0f,
1223 EEaseType easeType = EEaseType::Linear,
1224 UCurveFloat* easeCurve =
nullptr,
1226 ELoopType loopType = ELoopType::Restart,
1227 const FString& tweenTag =
"",
1228 bool bShouldAutoKill =
true,
1229 bool bShouldPlayWhilePaused =
false,
1230 bool bShouldAutoPlay =
false);
1255 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Float | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1257 UObject* worldContextObject,
1258 FLatentActionInfo latentInfo,
1259 EQuickTweenLatentSteps& latentStep,
1260 UMaterialInstanceDynamic* material,
1261 const FName& parameterName,
1263 float duration = 1.0f,
1264 float timeScale = 1.0f,
1265 EEaseType easeType = EEaseType::Linear,
1266 UCurveFloat* easeCurve =
nullptr,
1268 ELoopType loopType = ELoopType::Restart,
1269 const FString& tweenTag =
"",
1270 bool bShouldAutoKill =
true,
1271 bool bShouldPlayWhilePaused =
false,
1272 bool bShouldAutoPlay =
false);
1297 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Float | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1299 UObject* worldContextObject,
1300 FLatentActionInfo latentInfo,
1301 EQuickTweenLatentSteps& latentStep,
1302 UMaterialInstanceDynamic* material,
1303 const FName& parameterName,
1305 float duration = 1.0f,
1306 float timeScale = 1.0f,
1307 EEaseType easeType = EEaseType::Linear,
1308 UCurveFloat* easeCurve =
nullptr,
1310 ELoopType loopType = ELoopType::Restart,
1311 const FString& tweenTag =
"",
1312 bool bShouldAutoKill =
true,
1313 bool bShouldPlayWhilePaused =
false,
1314 bool bShouldAutoPlay =
false);
1339 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Color | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1341 UObject* worldContextObject,
1342 FLatentActionInfo latentInfo,
1343 EQuickTweenLatentSteps& latentStep,
1344 UMaterialInstanceDynamic* material,
1345 const FName& parameterName,
1347 float duration = 1.0f,
1348 float timeScale = 1.0f,
1349 EEaseType easeType = EEaseType::Linear,
1350 UCurveFloat* easeCurve =
nullptr,
1352 ELoopType loopType = ELoopType::Restart,
1353 const FString& tweenTag =
"",
1354 bool bShouldAutoKill =
true,
1355 bool bShouldPlayWhilePaused =
false,
1356 bool bShouldAutoPlay =
false);
1383 UFUNCTION(BlueprintCallable, meta = (WorldContext =
"worldContextObject", Latent, LatentInfo =
"latentInfo", ExpandEnumAsExecs =
"latentStep", Keywords =
"Tween | Color | Create | Make | Latent", HidePin =
"latentStep"), Category =
"QuickTween")
1385 UObject* worldContextObject,
1386 FLatentActionInfo latentInfo,
1387 EQuickTweenLatentSteps& latentStep,
1388 UMaterialInstanceDynamic* material,
1389 const FName& parameterName,
1391 float duration = 1.0f,
1392 float timeScale = 1.0f,
1393 EEaseType easeType = EEaseType::Linear,
1394 UCurveFloat* easeCurve =
nullptr,
1396 ELoopType loopType = ELoopType::Restart,
1397 const FString& tweenTag =
"",
1398 bool bShouldAutoKill =
true,
1399 bool bShouldPlayWhilePaused =
false,
1400 bool bShouldAutoPlay =
false);